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Co ted PT vyviji?
PostPosted: Tue May 20, 2008 20:21 Reply with quote
PYTHON
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Joined: 27 Feb 2008
Posts: 14




Prosím, neví někdo, co teď PT(po dokončenčení Emka) vyvíjí za letadlo?
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PostPosted: Tue May 20, 2008 22:13 Reply with quote
Fabo
КВС
Joined: 16 Jul 2005
Posts: 1100
Location: Slovakia, near Kosice (LZKZ)




SP1 na Mko Хитрый

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"When once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return."

Peter Fabian
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PostPosted: Wed May 21, 2008 18:46 Reply with quote
PYTHON
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Joined: 27 Feb 2008
Posts: 14




Hmm, a co vylepsit Becko na uroven Emka- neplanuje se neco takoveho?
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PostPosted: Thu May 22, 2008 04:16 Reply with quote
romypast
Правак
Joined: 18 Dec 2005
Posts: 109
Location: Slovakia Kosice - LZKZ




Momentalne urcite nie
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PostPosted: Thu May 22, 2008 14:35 Reply with quote
PYTHON
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Joined: 27 Feb 2008
Posts: 14




Škoda.....
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PostPosted: Wed May 28, 2008 15:45 Reply with quote
PYTHON
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Joined: 27 Feb 2008
Posts: 14




A co bude ten SP obsahovat za novinky?
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PostPosted: Thu May 29, 2008 03:17 Reply with quote
romypast
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Joined: 18 Dec 2005
Posts: 109
Location: Slovakia Kosice - LZKZ




Nechaj sa prekvapit ale urcite to bude stat za to Улыбка
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PostPosted: Fri May 30, 2008 14:39 Reply with quote
balooo
Правак
Joined: 13 Nov 2005
Posts: 123
Location: LKPR, LKHK




V anglicke diskuzi k repaintum Denokan zminil nasledujici:

denokan wrote:

I can tell

Exterior

1. The connection of the wing to fuselafe was redone - no more urgly shades.
2. Wheels became a right sized (previous were smaller in radius), some updates were made to their geometry
3. Added bottom mapping to the engines, but this texture is mapped to the new detail (wich is the copy of the bottom) and it uses alpha for transparency to provide compartibility with old textures.
4. Flex wing code was improved
5. The model lost approximately 1000 of polygons after optimisation without affecting on quality.

Interior

1. More gauges became 3d (meens, more of them placed into the panel)
2. Stand by ADI is now 3d (waiting for programmer to recive variables)
3. I've overcame FS9's limit of 4mm between vertexes, so I can use more edges in VC parts.
4. There will be a chance of adding ligtmaps into VC textures - to improve night lighting
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PostPosted: Fri May 30, 2008 22:23 Reply with quote
PYTHON
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Joined: 27 Feb 2008
Posts: 14




A kdy to asi bude hotove?
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PostPosted: Tue Jun 03, 2008 18:54 Reply with quote
balooo
Правак
Joined: 13 Nov 2005
Posts: 123
Location: LKPR, LKHK




Až dostanou time slot a t/o clearance od dětí a manželek.
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Co ted PT vyviji?
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