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Posted: Tue Mar 24, 2015 17:58 |
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Tushka154 |
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What about the internal VC textures? I understood all geometry is now complete. |
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Posted: Tue Mar 24, 2015 18:34 |
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Kirill |
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Location: Волгореченск |
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Internals are partly painted, part of the internal geometry is not complete(Gauges). All work on internals was stopped at the time of losing first painter. We need to finish external model textures to continue with VC. |
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_________________ С Уважением, Кирилл Коновалов |
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Posted: Tue Mar 24, 2015 19:22 |
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Tushka154 |
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I think more important to focus on internals because 99.9% of your time you are looking inside the VC, not at the external model.
But I am not programmer, maybe there is another reason. I think the paint from your screenshot look good enough by the way. |
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Posted: Tue Mar 24, 2015 20:27 |
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Kirill |
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It's simple. You can fly aircraft without a VC, but you can't do it without any external model, right?
What you see on a screens - it is a routh photoshop .PSDs They even not converted to the sim. |
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_________________ С Уважением, Кирилл Коновалов |
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Posted: Tue Mar 24, 2015 22:04 |
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Adonis |
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I'll be able to work on the VC in a couple of weeks time Kirill  |
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_________________ Easy is the path to wisdom for those not blinded by themselves. |
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Posted: Tue Mar 24, 2015 22:14 |
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Tushka154 |
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Yes Kirill, now I understood.
And Adonis, good luck : ) |
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Posted: Thu Jul 09, 2015 23:36 |
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speckfire |
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Hello Kirill, Adonis sorry to bug you, do we have any little update? |
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Posted: Fri Jul 10, 2015 13:34 |
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ce_zeta |
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SuVitalik posted in Avsim.su some pics of the VC tthree months ago.
Looks amazing. I think that I will start to learn the NVU-PB.
Source: [url]http://www.avsimrus.com/forum/topic/133459-работа-над-ил-62м-для-fsx/?p=2926736[/url] |
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Posted: Mon Jul 13, 2015 21:32 |
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shc_04 |
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Even flight engineer workplace is included. Great!
Any clues about release date? |
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_________________ Mehmet Bengi Taysun |
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Posted: Tue Jul 14, 2015 18:10 |
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ce_zeta |
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Posted: Fri Jul 17, 2015 10:40 |
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shc_04 |
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Yes. My bad, it is navigator position.
Thanks for the reply. |
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_________________ Mehmet Bengi Taysun |
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Posted: Fri Jul 17, 2015 20:32 |
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Adonis |
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shc_04 wrote: |
Yes. My bad, it is navigator position.
Thanks for the reply. |
The engineer side is missing it's gauges, that's what I'm putting together. Would go a hell of a lot faster if my real-life commitments would permit it  |
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_________________ Easy is the path to wisdom for those not blinded by themselves. |
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Posted: Sun Jul 19, 2015 15:38 |
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ce_zeta |
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Adonis wrote: | shc_04 wrote: |
Yes. My bad, it is navigator position.
Thanks for the reply. |
The engineer side is missing it's gauges, that's what I'm putting together. Would go a hell of a lot faster if my real-life commitments would permit it  |
You are telling us that the engineer station will be functional?  |
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Posted: Tue Jul 21, 2015 00:21 |
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Adonis |
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ce_zeta wrote: | Adonis wrote: | shc_04 wrote: |
Yes. My bad, it is navigator position.
Thanks for the reply. |
The engineer side is missing it's gauges, that's what I'm putting together. Would go a hell of a lot faster if my real-life commitments would permit it  |
You are telling us that the engineer station will be functional?  |
That's more of a question for Kirill himself, but I'm doing everything on it for animation, so that gives the possibility. |
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_________________ Easy is the path to wisdom for those not blinded by themselves. |
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Posted: Tue Jul 21, 2015 09:36 |
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Tushka154 |
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What about NV-PB system, is this functional yet?
I believe after nagivation systems all set up, the rest should be easy... |
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